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Build stability: 2 out of the last 5 builds failed.60
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Changes

#940 (May 30, 2020 7:44:33 AM)

  1. New IDs (#987) (commit: 9acc1f0) — noreply / githubweb

#939 (May 30, 2020 7:43:23 AM)

  1. Saltern airlocks (#1008) (commit: a12821b) — noreply / githubweb

#938 (May 29, 2020 5:59:36 PM)

  1. Double Quote additions in products.yml (#1029) (commit: 24f28ee) — noreply / githubweb

#937 (May 29, 2020 4:51:06 PM)

  1. Make instruments prediction-safe. (commit: f392a78) — Pieter-Jan Briers / githubweb

#936 (May 29, 2020 4:50:36 PM)

  1. Rework Drink/Food/FoodContainer entirely (#1009) (commit: aa26bdf) — noreply / githubweb

#935 (May 29, 2020 10:42:50 AM)

  1. Opening MIDI file stops current MIDI file playback (commit: 7222b6d) — zddm / githubweb

#934 (May 28, 2020 4:28:48 PM)

  1. Sweeping changes/improvements to the microwave. (#997) (commit: 5b36a0d) — noreply / githubweb

#933 (May 28, 2020 4:08:23 PM)

  1. Remove unused IoC resolve from SharedCombatModeComponent.cs (commit: 8369533) — Pieter-Jan Briers / githubweb

#932 (May 28, 2020 2:09:43 PM)

  1. Fixes ServerPortalComponent spamming exceptions and crashing server if spawned manually. (commit: 718b37f) — Pieter-Jan Briers / githubweb

#931 (May 28, 2020 11:45:13 AM)

  1. Remove file delay system. (commit: 785ecac) — Pieter-Jan Briers / githubweb
  2. RangedWeaponSystem doesn't send updates on past prediction. (commit: 7573eb7) — Pieter-Jan Briers / githubweb
  3. Fix compiler warnings (commit: 94917a6) — Pieter-Jan Briers / githubweb

#930 (May 28, 2020 7:24:02 AM)

  1. Uses raytrace to clamp drop distance (#1017) (commit: 1fc20a4) — noreply / githubweb

#929 (May 28, 2020 7:22:57 AM)

  1. Add basic PDA/Syndicate Uplink. (#942) (commit: 4c20a50) — noreply / githubweb

#928 (May 28, 2020 7:02:17 AM)

  1. Fix rifles making sound on spawn (#1021) (commit: 0171c3b) — noreply / githubweb

#927 (May 28, 2020 6:31:27 AM)

  1. Disallow welding of open lockers (#1011) (commit: 0e2f4fd) — noreply / githubweb

#926 (May 27, 2020 7:05:55 PM)

  1. Import CEV-Eris maintenance doors (#982) (commit: 12b5f3e) — noreply / githubweb

#925 (May 27, 2020 7:05:25 PM)

  1. Adds ISuicideAct and support for Held Item and Environmental suicides (#1010) (commit: 312ec57) — noreply / githubweb

#924 (May 27, 2020 6:59:59 PM)

  1. Fix laser collision logic wrt transparent entities (#1018) (commit: a77c112) — noreply / githubweb

#923 (May 27, 2020 6:59:09 PM)

  1. Begin to use text macros (#914) (commit: ab6bc42) — noreply / githubweb

#922 (May 27, 2020 6:58:44 PM)

  1. Pass CollisionMask to the sound systems (#968) (commit: a5725ae) — noreply / githubweb

#921 (May 27, 2020 6:42:49 PM)

  1. Update submodule (commit: 388653a) — Pieter-Jan Briers / githubweb

#920 (May 27, 2020 5:14:13 PM)

  1. Locked airlocks (#989) (commit: c22713f) — noreply / githubweb

#919 (May 27, 2020 12:30:48 PM)

  1. Only Basic Airlock (commit: bceb579) — jamesurquhartwebb / githubweb
  2. Added the rest (commit: 32ba48f) — jamesurquhartwebb / githubweb
  3. Updated (commit: 08039c4) — jamesurquhartwebb / githubweb

#918 (May 27, 2020 9:26:08 AM)

  1. You can now hide small items in potted plants. (commit: 6a4cceb) — Pieter-Jan Briers / githubweb
  2. Update submodule (commit: 4e1303c) — Pieter-Jan Briers / githubweb
  3. Wire hacking is now fancy. (commit: 195c16d) — Pieter-Jan Briers / githubweb

#917 (May 27, 2020 5:37:07 AM)

  1. Make EmitSoundOnUseComponent use the AudioSystem directly instead of SoundComponent (commit: e5fb384) — zddm / githubweb

#916 (May 26, 2020 8:23:55 AM)

  1. Makes InRangeUnobstructed use MapCoordinates. Fixes #1003 (commit: 8a81f54) — zddm / githubweb

#915 (May 25, 2020 1:40:28 PM)

  1. Fix integration tests. (commit: 3d3d528) — Pieter-Jan Briers / githubweb
  2. Fix reporting of failed entity ID inside EntityTest (commit: 0108126) — Pieter-Jan Briers / githubweb

#914 (May 25, 2020 11:14:48 AM)

  1. Move collision groups over to the new flags system. (commit: 96ccab0) — Pieter-Jan Briers / githubweb

#913 (May 25, 2020 9:03:07 AM)

  1. Adds cells to stunbatons (#972) (commit: b53446b) — noreply / githubweb

#912 (May 25, 2020 8:51:37 AM)

  1. Replace Silver with Zumorica in CODEOWNERS (commit: 132fd57) — Pieter-Jan Briers / githubweb

#911 (May 25, 2020 8:07:28 AM)

  1. Makes the cooldown graphic look cooler (#994) (commit: 7d10c99) — noreply / githubweb

#910 (May 25, 2020 8:05:08 AM)

  1. Throwing improvements (#969) (commit: 29f21df) — noreply / githubweb

#909 (May 25, 2020 7:59:23 AM)

  1. Secure lockers & locker welding. (commit: 8794381) — Pieter-Jan Briers / githubweb

#908 (May 25, 2020 5:05:53 AM)

  1. Fix like, all the vending machines because no one proofreads YAML. (commit: 320f37b) — anotherscuffed / githubweb

#907 (May 25, 2020 4:40:33 AM)

  1. Add Banjo instrument, ya'll (commit: 5316d59) — anotherscuffed / githubweb

#906 (May 24, 2020 8:24:27 PM)

  1. Add flag serialization marker to CollisionGroup for engine bitmasks (commit: 0825062) — comicironic / githubweb
  2. Add example of new collision flag names in prototype (commit: b54643b) — comicironic / githubweb

#905 (May 24, 2020 8:13:17 PM)

  1. Update submodule. Fixes #995 (commit: 0c45271) — zddm / githubweb

#904 (May 24, 2020 7:39:27 PM)

  1. Remove NoDoor and locking from the base locker component. (commit: 1cd6edb) — Pieter-Jan Briers / githubweb

#903 (May 24, 2020 6:29:22 PM)

  1. Fuel and water tanks fixes #967, #868 (#992) (commit: fdda48c) — noreply / githubweb

#902 (May 24, 2020 4:15:46 PM)

  1. Fix DestructibleComponent sounds not playing. (commit: 26e07a6) — Pieter-Jan Briers / githubweb
  2. Fix integration tests. (commit: d2a38bd) — Pieter-Jan Briers / githubweb
  3. Update submodule. (commit: a18c672) — Pieter-Jan Briers / githubweb
  4. Fix emergency light not spinning. (commit: 6457d8c) — Pieter-Jan Briers / githubweb

#901 (May 24, 2020 3:44:31 PM)

  1. Crowbar, Wrench, Welder inhand (#990) (commit: 8860ca6) — noreply / githubweb

#900 (May 24, 2020 12:56:31 PM)

  1. Toolboxes Update (#985) (commit: 67143b1) — noreply / githubweb

#899 (May 24, 2020 12:23:46 PM)

  1. Fix timing on grenade. (commit: 78a9cc6) — Pieter-Jan Briers / githubweb

#898 (May 24, 2020 10:59:06 AM)

  1. Adds observer spawn points. (commit: 81f778b) — Pieter-Jan Briers / githubweb

#897 (May 24, 2020 9:00:30 AM)

  1. Drill and jaws inhands. (commit: 313cccb) — Pieter-Jan Briers / githubweb

#896 (May 24, 2020 8:56:35 AM)

  1. Give filled utility belt a suffix. (commit: c08efc1) — Pieter-Jan Briers / githubweb
  2. Inhands for wirecutters. (commit: 63493c0) — Pieter-Jan Briers / githubweb

#895 (May 24, 2020 8:32:40 AM)

  1. Adds warp points to make moving around the map for testing easier. (commit: 08c165c) — Pieter-Jan Briers / githubweb
  2. Adds warp points to saltern and fix broke door occlusion. (commit: 00aea4d) — Pieter-Jan Briers / githubweb

#894 (May 24, 2020 8:29:30 AM)

  1. Ignore client-side marker component on the server. (commit: 92f2ece) — zddm / githubweb

#893 (May 24, 2020 8:19:05 AM)

  1. Fix sound collections having the wrong ID (commit: 8b957e5) — zddm / githubweb
  2. Fix screwdriver having two icon components defined in the prototype (commit: b98b319) — zddm / githubweb
  3. Ignore some server-side components on the client (commit: ae80762) — zddm / githubweb
  4. Fix construction still using Tool Enums instead of Tool Qualities (commit: 4e0396e) — zddm / githubweb
  5. Update submodule (commit: 1be8a4b) — zddm / githubweb

#892 (May 24, 2020 7:47:25 AM)

  1. Fix remnants of IAfterAttack (commit: 3cf2948) — zddm / githubweb

#891 (May 24, 2020 7:42:15 AM)

  1. Start refactoring tools (commit: ca5638b) — zddm / githubweb
  2. Finish refactoring tools. Add multitools. (as in multiple tools in one) (commit: ff5549a) — zddm / githubweb
  3. Change fuel consumption back to normal (commit: 0a44490) — zddm / githubweb
  4. Fix bug where fuel wouldn't be consumed (commit: 6dd0b00) — zddm / githubweb
  5. Read enums only when reading from serialized data (commit: 8e10522) — zddm / githubweb
  6. Correct comment (commit: 89e7ad4) — zddm / githubweb
  7. Actually raise ToolAct (commit: dd72f9d) — zddm / githubweb
  8. Don't raise ToolAct, remove unused IToolAct (commit: 995ed64) — zddm / githubweb
  9. Cleanup construction component (commit: 659d623) — zddm / githubweb
  10. Take welder into account. (commit: 2c4354c) — zddm / githubweb
  11. Add WelderComponent back (commit: b1db8d1) — zddm / githubweb
  12. Cleanup code a little. (commit: 94491e9) — zddm / githubweb
  13. Some work (commit: 06c7030) — zddm / githubweb
  14. Refactor a bunch of stuff. (commit: 06d2cc7) — zddm / githubweb
  15. Add TryPryTile (commit: be6eba4) — zddm / githubweb
  16. God fucking dammit (commit: f04b9c0) — zddm / githubweb
  17. Add tile prying component (commit: e5ddf6e) — zddm / githubweb
  18. Change properties to auto-properties (commit: 1e91b9f) — zddm / githubweb
  19. Only play tool sound if the use goes through (commit: 6daa1bc) — zddm / githubweb
  20. Fix conflict screw up (commit: 0242083) — zddm / githubweb
  21. Use DataField for tool quality enum (commit: eb3660b) — zddm / githubweb
  22. Add a few useful popups to welders. (commit: 154ff47) — zddm / githubweb